Some game development blogging of platformers and stuff!

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IWBG

04/07/2018 - Switches actually switch things

The switches of the first area now actually switch the layout of the rooms when they are triggered in contrast to adding or removing three blocks at max. This small rework of the area has a reason, of course.

Similar to when I switched from Game Maker 8.1 to Game Maker: Studio 1.4, I decided to do this again and switch to the (kind of) recently released Game Maker Studio 2. Switching the game engine again allows me to rewrite IWBG as a whole and make things a lot cleaner and easier. If I feel fancy I'll try to add multiplayer as soon as possible. Anyway, current progress is around 1/4 of the game is ported to GMS2.